Last Updated: 02 Mar 21
Hair ornaments that can be strategically placed not just on the hair, but all over the body. These are a great way to modify you character in lots of different ways.
Selects either a single Character (places a Yellow marker above their head), or all of the Characters.
Sorts the slot you have selected in 2. Hair Slots, and allows you to shuffle your slots around to your choosing. A guide can be found at this link.
Copies all of the Ribbons that are currently visable from one Character, and paste them to another.
Copies the currently selected Ribbon values from one Character, and applies it to either another slot on the current Character, or a slot on another Character.
Resets the Ribbon values from the beginning of your session.
1. Ribbons slots
A total of 60 slots that you can places different types of items from 3. Ribbon types in concurrently.
2. Ribbon Layer
A total of 11 different layers you can attach your ribbon accessories to, sometimes causing the item to change in size. Note that if you character say, has no rear hair, then you try to attach an item to the rear hair layer, then it will not appear until you give your character rear hair. The same goes for all the other layers.
The layers are indicitive of the image shown, and are as follows:
- Hairstyles layer, the default value
- Hairclip, which attaches to the (3) Bangs layer in the Hairstyles Tab and makes the item smaller
- Chest layer
- Body layer
- Rear hair, which attaches to the (5) rear hairstyle layer in the Hairstyles Tab
- Side hair, which attaches to the (9) side hair layer in the Hairstyles Tab
- Hair peices, which attaches to the first five hair pieces from the Hair pieces Tab that you have already visable on your character (any more and you don’t have enouth slots, and less and they won’t appear as options).
3. Ribbon types
A total of 123 different types of ribbon accessory, with a Triple swab colour pallet (62 colours), and a sideways facing arrow that indicates whether you want the ribbon accessory to be on the left, right or both sides. Following that, there is an open sideways facing arrow that mirrors the accessory from side to side, and a upwards facing arrow that cycles through four layers, but note that it can only be used in the default 1. Hairstyles layer from above. The layers are behind the character, behind the head bt in front of the rear hair, in front of the character, but behind the arms layer (in the in-front position), and in front of the character. Last but by no means less important, is the item shadow button. This controls whether or not the item displays the texture and shadow layer that almost all of them have. This is super handy when using these items for some more advanced functions.
4-6. Ribbon size
The items size can be controlled by the sliders in Tags 4&5, and the line thickness in Tag 6. They can individually by delinked by clicking on the link between them. Tag 6 also has a Single swab colour pallet (62 colour) that can be used to change the outline colour.
7&8 Strech and skew
These Tags can (7) strech the item, or (8) skew (spin) the item in place.
9&10. Item location
Two sliders that can move the item (9) horizontally or (10) vertically.