Last Updated: 02 Mar 21
Selects either a single Character (places a Yellow marker above their head), or all of the Characters.
Copies the currently selected Facial Expressions values from one Character, and applies it to either another slot on the current Character, or a slot on another Character.
Resets the Facial Expressions values from the beginning of your session.
A Configurable Random Button that applies random attributes to the selected submenu items by clicking on the spanner icon on the right, making your choices, and then clicking on Random.
1&2. Eyelid height
Sets the hight of your Characters eyelids. (1) Left and (2) right eyes can be isolated by clicking on the chain link between the two. Default value is 89.
3&4. Pupil size
A slider to change the pupil size of the eyes, a function that is duplicated in Eyes Tags 12&13. Contains a chain link between the two so they can be controlled individually. Default is 99.
5&6. Pupil horizontal slider
Moves the pupil side to side, with a crossed over arrow next to 5 to shift the function to a cross eyed effect. This function is mirrored in Eyes Tag 14, however, you can only seperate the right and left eyes here using the link between 5&6 to isolate each function. Default value is 49.
7&8. Pupil vertical slider
Moves the pupil up and down. This function is mirrored in Eyes Tag 14, however, you can only seperate the right and left eyes here using the link between 7&8 to isolate each function.
9&12. Eyebrow expressions
A total of five different Eyebrow positions, with 1 being neutral. Left and right sides can be configured in isolation by clicking on the link to the right of 11.
10&13. Eyebrow rotation
Rotates the Eyebrow with the outside edge being the anchor, a function that is duplicated in Eyebrows, mouth, nose and ears, Tag 2. Left and right sides can be configured in isolation by clicking on the link to the right of 11.
11&14. Eyebrow movement
Raises and lowers the Eyebrow, a function that is duplicated in Eyebrows, mouth, nose and ears, Tag 2. Left and right sides can be configured in isolation by clicking on the link to the right of 11.
15. Mouth shape.
A total of 101 different Mouth shapes for your Character, with a sideways facing arrow to mirror the Mouth shape.
16&17. Mouth size
Changes the size of the mouth, with a link between the two so they can be changed in isolation. Default value is 49.
18. Mouth line thickness
A total of five different line thicknesses for the mouth. Helps maintain scale when you change the mouth size.
19. Mouth rotation
Rotates the mouth from the center, default value is 50.
20&21. Mouth location.
This Tag changes the (20) horizontal and (21) vertical location of the mouth, default value is 50.